Blog Archives

Google Cardboard VR Headset Reviews

I’m a bit late to be writing about Google Cardboard – it’s almost three years old, and Google has moved on to Daydream. It’s still relevant and interesting, even though at first I was quite negative about it. 😅 It

Posted in industry, tech Tagged with: ,

Why I Always Respond to Recruiters

My first interaction with a technical recruiter was during my second co-op placement (internship) at Relic Entertainment in 2007. We had individual phones and company extensions, and occasionally we would use it to call a colleague when we expected them

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Success is Scrappy

I constantly have to fight with my inner perfectionist. I feel like being a programmer makes this a little more difficult – you have to be very precise when you write code. The computer will do exactly what you tell

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Lessons from being a Lead Programmer on a Mobile App in a Distributed Environment

First of all, that’s a long title. It was also a large role. In 2012 I started working on PlayRank, a mobile social sports app that looks like just a simple iOS app, but really ended up being a high-quality client

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On Valve

The following is an opinion piece – I wanted to write up my thoughts on Valve through the various perspectives I’ve seen them through. I originally planned to write and post this earlier in the year, prompted by the Steam

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