<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Making-Of on Karl Schmidt - Strategic Technology Advisor</title><link>https://www.karlschmidt.net/blog/Making-Of/</link><description>Recent content in Making-Of on Karl Schmidt - Strategic Technology Advisor</description><generator>Hugo</generator><language>en-US</language><copyright>Copyright © 2026, Karl Schmidt.</copyright><lastBuildDate>Mon, 18 Dec 2023 14:11:04 -0800</lastBuildDate><atom:link href="https://www.karlschmidt.net/blog/Making-Of/index.xml" rel="self" type="application/rss+xml"/><item><title>Cave Defender 3 Year Anniversary</title><link>https://www.karlschmidt.net/Cave-Defender-3-Year-Anniversary/</link><pubDate>Mon, 18 Dec 2023 14:11:04 -0800</pubDate><guid>https://www.karlschmidt.net/Cave-Defender-3-Year-Anniversary/</guid><description>&lt;p&gt;Today is the 3 year anniversary of the release of Cave Defender: Arcade Edition, my first solo indie game title.&lt;/p&gt;
&lt;p&gt;It&amp;rsquo;s a tower defense game in VR, in space! James Semple composed an amazing original soundtrack for it.&lt;/p&gt;
&lt;p&gt;It started as a game jam project for Google Cardboard in Unity and ended up as an Oculus Go project in Unreal Engine 4.26.&lt;/p&gt;
&lt;p&gt;It looks like the Oculus Go Store is completely gone now, so my Buy Now button doesn&amp;rsquo;t work. Perhaps it&amp;rsquo;s time to bring it to Steam or elsewhere?&lt;/p&gt;</description></item><item><title>UFO Dad Development Behind-The-Scenes Making Of Video</title><link>https://www.karlschmidt.net/ufo-dad-development-behind-the-scenes-making-of-video/</link><pubDate>Mon, 21 Apr 2014 23:40:08 +0000</pubDate><guid>https://www.karlschmidt.net/ufo-dad-development-behind-the-scenes-making-of-video/</guid><description>&lt;p&gt;I’m very proud to share this video - &lt;a href="http://editmodegames.com/"
 title="Kevin Oke" 
 target="_blank" rel="nofollow noopener"&gt;Kevin Oke&lt;/a&gt; and I worked very hard on &lt;a href="https://ufodad.karlschmidt.net"
 title="UFO Dad" 
 target="_blank" rel="nofollow noopener"&gt;UFO Dad&lt;/a&gt;, and here you can see how it evolved over the course of development! This is an exclusive behind-the-scenes peek of what the game looked like over approximately 8 part-time months of work from prototype to final release.&lt;/p&gt;
&lt;iframe src="//www.youtube.com/embed/RkPXvZieqog" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"&gt;&lt;/iframe&gt;&lt;/p&gt;</description></item></channel></rss>