Category: tech

The Chaos of Memory Corruption

I had the pleasure of working on Warhammer 40,000: Dawn of War II Chaos Rising, and fixed a tricky bug involving memory corruption. It was a bit funny since the title had a ‘corruption system’ as a gameplay feature. The

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“Unofficial” community technical support

Like most people who are interested in computers and technology from a young age, I was the resident technical support for my family and friends. Luckily my Dad is also technically-inclined (hardware and software engineer) so he helped reduce the

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Deploy to platform first (and often)

If you plan on shipping code on some device, whether is it a PC, phone, tablet, game console, whatever – your first priority is to get some code running on that device. Any code. Even it is just a sample

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How I use social networks

I was thinking the other day about how I use social networks, compared to how they are intended to be used. It’s not really relevant to programming, just an observation of user (myself) behaviour with some systems. Facebook – mostly personal, some

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Initial codeheart.js impressions

I’ve been meaning to get some experience with building web-based games – at Eruptive Games I worked on Citizen Grim, a Flash-based web game, but the ‘new hotness’ is HTML5. Which as far as I can tell just means modern

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