Cave Defender Devlog – Week of April 29, 2019

Since January 1st of 2018, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:

  • No work this week. Last weekend I half-attempted Ludum Dare, but didn’t make it past the paper design phase. Since Thursday I’ve been working on a #ue4jam entry, unrelated to Cave Defender and VR. Back to Cave Defender on Tuesday!

No media posts this week.


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