Cave Defender Devlog – Week of April 29, 2019
Since January 1st of 2018, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:
- No work this week. Last weekend I half-attempted Ludum Dare, but didn’t make it past the paper design phase. Since Thursday I’ve been working on a #ue4jam entry, unrelated to Cave Defender and VR. Back to Cave Defender on Tuesday!
No media posts this week.
If you’re interested in getting updates on the game, especially when it is released, please sign up at www.cavedefender.com.