Cave Defender Devlog – Week of April 8, 2019

Since January 1st of 2018, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:

  • More basic in-Unity-editor animation testing.
  • Looking into how to author the (basic) animations I want for the briefing system.
  • More fixes to the briefing system, added ‘final page’ with a proceed button support.
  • Simple prev/next button display toggling, and auto-text resizing for the new briefing system. Put in the draft of the dialog I have written for the pre-mission 4 briefing.
  • Worked on new briefing system, got ‘typing text’ effect working the way I’d like.

No media posts this week.


If you’re interested in getting updates on the game, especially when it is released, please sign up at ?

Posted in news Tagged with: , ,