Cave Defender Devlog – Week of August 19, 2019

Since January 1st of 2018, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:

  • Sketched some rough concept art for briefing 4 models.
  • No work the last week, and little work this week (still) due to other projects taking all my free cycles. Unlikely to change until September.

No media posts this week.


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