Cave Defender Devlog – Week of August 19, 2019
Since January 1st of 2018, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:
- Sketched some rough concept art for briefing 4 models.
- No work the last week, and little work this week (still) due to other projects taking all my free cycles. Unlikely to change until September.
No media posts this week.
If you’re interested in getting updates on the game, especially when it is released, please sign up at www.cavedefender.com.
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