Cave Defender Devlog – Week of February 25, 2019

Since January 1st of 2018, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:

  • Iterated on the ship bridge environment mesh. Posted screenshot saturday.
  • More story/dialog work.
  • A bit more story/dialog work.
  • Lots of story work, finally!

Media posts this week:

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