Cave Defender Devlog – Week of June 11, 2018
Since January 1st of this year, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:
- Posted screenshot saturday. More iteration on the mission 3 dialog.
- More iteration on the mission 3 dialog.
- Posted social media post. Writing/rewriting more of the mission 3 dialog.
- Another pass of the mission 1 dialog, breaking down mission to-do items further.
- Set up a test level to debug some UI issues. Made a bunch of improvements, will need to verify on device. Posted social media post.
- More design work on endless mode.
- Some design work on endless mode.
Media posts this week:
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