Since January 1st of 2018, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:
- Brought the ‘menu select’ level environment up to parity with the recent changes made in the briefing one (they are the same).
- A bit more mission 4 paper design work.
- Some more mission 4 design work.
No media posts this week.
If you’re interested in getting updates on the game, especially when it is released, please sign up at www.cavedefender.com 🙏