Cave Defender Devlog – Week of May 27, 2019

Since January 1st of 2018, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:

  • Paper design work for the new in-world UI display panel. Early blocking-in implementation of it. Posted screenshot sunday. Slow week.

 

Media posts this week:

If you’re interested in getting updates on the game, especially when it is released, please sign up at www.cavedefender.com 🙏

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