Since January 1st of 2018, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:
- Paper design work for the new in-world UI display panel. Early blocking-in implementation of it. Posted screenshot sunday. Slow week.
Media posts this week:
If you’re interested in getting updates on the game, especially when it is released, please sign up at www.cavedefender.com 🙏