Cave Defender Devlog – Week of May 28, 2018

Since January 1st of this year, I’ve been keeping a log of my daily work on Cave Defender. I’m sharing this log on a weekly basis so you can find out how development is going with the game. In the last week I:

  • Posted screenshot saturday. More work on landing page.
  • Working on a new landing page design, researching what goes into a press kit. Thinking about a trailer.
  • Testing recent fixes on device, making more tweaks to briefing scene lighting, looking into manual camera control via gyro for non-VR mode.
  • Audited the music used the game. Started on a simple ‘credits’ scene. Prepping to test recent fixes on device.
  • Sent an email to subscribers asking how the build is so far. More iteration the mission 1 environment. Posted social media post.
  • Worked on the new environment for mission 1.
  • Fixed more bugs, need to do another playtest to see if the fixes worked. 

Media posts this week:

If you’re interested in getting updates on the game, especially when it is released, please sign up at www.cavedefender.com 🙏

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